Experience Chart
Burst Level | 1 Star | 2 Stars | 3 Stars | 4 Stars | 5 Stars | 6 Stars |
---|---|---|---|---|---|---|
1 | - | - | - | - | - | - |
2 | 60 | 100 | 300 | 750 | 1450 | 2400 |
3 | 110 | 150 | 350 | 800 | 1500 | 2450 |
4 | 200 | 400 | 850 | 1550 | 2500 | |
5 | 250 | 450 | 900 | 1600 | 2550 | |
6 | 500 | 950 | 1650 | 2600 | ||
7 | 550 | 1000 | 1700 | 2650 | ||
8 | 600 | 1050 | 1750 | 2700 | ||
9 | 650 | 1100 | 1800 | 2750 | ||
10 | 700 | 1150 | 1850 | 2800 | ||
11 | 1200 | 1900 | 2850 | |||
12 | 1250 | 1950 | 2900 | |||
13 | 1300 | 2000 | 2950 | |||
14 | 1350 | 2050 | 3000 | |||
15 | 1400 | 2100 | 3050 | |||
16 | 2150 | 3100 | ||||
17 | 2200 | 3150 | ||||
18 | 2250 | 3200 | ||||
19 | 2300 | 3250 | ||||
20 | 2350 | 3300 | ||||
21 | 3350 | |||||
22 | 3400 | |||||
23 | 3450 | |||||
24 | 3500 | |||||
25 | 3550 | |||||
Totals: | 170 | 700 | 4500 | 15050 | 36100 | 71400 |
|
2 | 7 | 45 | 151 | 361 | 714 |
|
1 | 1 | 2 (1 + 1500) |
6 (5 + 50) |
13 (12 + 100) |
24 (23 + 2400) |
Note: LB levels carry over when a character awakens. LB levels does not carry over when fusing unit.
- The minimum Mini Burst Pots required to max a 3 character from a level 1 LB to a level 25 max LB incrementally will be 45 Mini Burst Pots at 3, 65 at 4, 113 at 5, and 173 at 6; Totaling 396.
- The minimum Burst Pots required to max a 3 character from a level 1 LB to a level 25 max LB incrementally will be 2 Burst Pots at 3, 3 at 4, 4 at 5, and 6 at 6; Totaling 15.
- The best use of Burst Pots to not lose points would be: Totaling 11 Burst Pots + 66 Mini Burst Pots
- 3 - 1 Burst Pot + 15 Mini burst Pots
- 4 - 2 Burst Pots + 5 Mini burst Pots
- 5 - 3 Burst Pots + 23 Mini burst Pots
- 6 - 5 Burst Pots + 23 Mini burst Pots
Healing & Support
Unit | Rarity | Name | Effect |
---|---|---|---|
1 | Healing Wind | Base: Heal (150, 1.2x) to all allies Max: Heal (150, 1.3x) to all allies | |
2 | Blessed Light | Base: Heal (350, 1.4x) to all allies Max: Heal (350, 1.6x) to all allies | |
1 | War Anthem | Base: Increase ATK (10%) for 2 turns to all allies Max: Increase ATK (12%) for 2 turns to all allies | |
2 | Hearty Cheer | Base: Increase ATK (20%) for 2 turns to all allies Max: Increase ATK (24%) for 2 turns to all allies | |
2 | Oracle of Dreams | Base: Cure all Status Ailments to one ally Max: Cure all Status Ailments to one ally and lower LB cost | |
3 | Faram's Light | Base: Cure all Status Ailments to all allies Max: Cure all Status Ailments to all allies and lower LB cost | |
2 | Princess's Wish | Base: Increase SPR (10%) for 2 turns to all allies Max: Increase SPR (14%) for 2 turns to all allies | |
3 | Holy Rampart | Base: Increase SPR (20%) for 3 turns to all allies Max: Increase SPR (29%) for 3 turns to all allies | |
2 | Face Powder | Base: Increase MAG (10%) for 2 turns to all allies Max: Increase MAG (14%) for 2 turns to all allies | |
3 | Mana Tonic | Base: Increase MAG (20%) for 3 turns to all allies Max: Increase MAG (29%) for 3 turns to all allies | |
3 | Healing Drop | Base: Heal (400HP, 1.2x) to all allies Max: Heal (400HP, 1.65x) to all allies | |
4 | Life Rain | Base: Heal (600HP, 1.4x) to all allies Max: Heal (600HP, 2.1x) to all allies | |
3 | Gaia's Breath | Base: Heal (200HP, 5x) over 3 turns to all allies Max: Heal (200HP, 5.45x) over 3 turns to all allies | |
4 | Gaia's Blessing | Base: Heal (300HP, 7x) over 3 turns to all allies Max: Heal (300HP, 7.7x) over 3 turns to all allies | |
5 | Gaia's Blessing | Base: Heal (500HP, 11x) over 3 turns to all allies Max: Heal (500HP, 11.95x) over 3 turns to all allies | |
3 | Holy Guard | Base: Increase DEF/SPR (20%) for 3 turns to all allies Max: Increase DEF/SPR (29%) for 3 turns to all allies | |
4 | Moonlight Veil | Base: Increase DEF/SPR (30%) for 3 turns to all allies Max: Increase DEF/SPR (44%) for 3 turns to all allies | |
5 | Moon's Protection | Base: Increase DEF/SPR (40%) for 3 turns to all allies Max: Increase DEF/SPR (59%) for 3 turns to all allies | |
6 | Sacred Guard | Base: Increase ATK/DEF/SPR (50%) for 3 turns to all allies Max: Increase ATK/DEF/SPR (74%) for 3 turns to all allies | |
3 | Null All | Base: Increase all element resistance (10%) to all allies Max: Increase all element resistance (19%) to all allies | |
4 | Mighty Wall | Base: Increase all element resistance (15%) to all allies Max: Increase all element resistance (29%) to all allies | |
5 | Force Field | Base: Increase all element resistance (20%) to all allies Max: Increase all element resistance (39%) to all allies | |
6 | Force Field | Base: Increase all element resistance (25%) to all allies Max: Increase all element resistance (49%) to all allies | |
3 | Secret Rebirth | Base: Heal (400HP, 1.2x) ad cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (400HP, 1.65x) and cure poison, blind, sleep, silence, paralyze, confuse to all allies | |
4 | Angelic Mercy | Base: Heal (600HP, 1.4x) and cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (600HP, 2.1x) and cure poison, blind, sleep, silence, paralyze, confuse to all allies | |
5 | Divine Healing | Base: Heal (800HP, 1.6x) and cure poison, blind, sleep, silence, paralyze, confuse to all allies Max: Heal (800HP, 2.55x) and cure poison, blind, sleep, silence, paralyze, confuse to all allies | |
1 | Magic Dance | Base: Increase MAG (10%) for 2 turns to all allies Max: Increase MAG (12%) for 2 turns to all allies | |
2 | Magic Mambo | Base: Increase MAG (20%) for 3 turns to all allies Max: Increase MAG (24%) for 3 turns to all allies | |
2 | True Grit | Base: Increase DEF (10%) for 2 turns to all allies Max: Increase DEF (14%) for 2 turns to all allies | |
3 | Invincible Crew | Base: Increase DEF (20%) for 3 turns to all allies Max: Increase DEF (29%) for 3 turns to all allies | |
3 | Verdant Rhapsody | Base: Increase ATK/MAG (10%) for 3 turns to all allies Max: Increase ATK/MAG (19%) for 3 turns to all allies | |
4 | Hurricane Ballad | Base: Increase ATK/MAG (20%) for 3 turns to all allies Max: Increase ATK/MAG (34%) for 3 turns to all allies | |
5 | Prelude to Victory | Base: Increase ATK/MAG (30%) for 3 turns to all allies Max: Increase ATK/MAG (49%) for 3 turns to all allies | |
3 | Heart of Devotion | Base: Heal (400HP, 1.2x) and increase MAG (10%) for 3 turns to all allies Max: Heal (400HP, 1.65x) and increase MAG (19%) for 3 turns to all allies | |
4 | Tycoon Guard | Base: Heal (600HP, 1.4x) and increase MAG (20%) for 3 turns to all allies Max: Heal (600HP, 2.1x) and increase MAG (34%) for 3 turns to all allies | |
5 | Benediction | Base: Heal (800HP, 1.6x) and increase MAG (30%) for 3 turns to all allies Max: Heal (800HP, 2.55x) and increase MAG (49%) for 3 turns to all allies | |
3 | Noble Guard | Base: Heal (200HP, 1.2x) and increase DEF (20%) for 3 turns to all allies Max: Heal (200HP, 1.65x) and increase DEF (29%) for 3 turns to all allies | |
4 | Barricade | Base: Heal (300HP, 1.4x) and increase DEF (30%) for 3 turns to all allies Max: Heal (300HP, 2.1x) and increase DEF (44%) for 3 turns to all allies | |
5 | Fortify | Base: Heal (400HP, 1.6x) and increase DEF (40%) for 3 turns to all allies Max: Heal (400HP, 2.55x) and increase DEF (59%) for 3 turns to all allies | |
3 | Wish | Base: Heal (800HP, 1.2x) to all allies and inflicts damage (100) to caster Max: Heal (800HP, 1.65x) to all allies and inflicts damage (100) to caster | |
4 | Wish | Base: Heal (1000HP, 1.4x) to all allies and inflicts damage (200) to caster Max: Heal (1000HP, 2.1x) to all allies and inflicts damage (200) to caster | |
5 | Wish | Base: Heal (1200HP, 1.6x) to all allies and inflicts damage (300) to caster Max: Heal (1200HP, 2.55x) to all allies and inflicts damage (300) to caster | |
5 | Scream | Base: Increase ATK/MAG (30%) for 3 turns to one ally Max: Increase ATK/MAG (49%) for 3 turns to one ally | |
6 | Scream | Base: Increase ATK/MAG (40%) for 3 turns to one ally Max: Increase ATK/MAG (64%) for 3 turns to one ally | |
4 | Miracle of Baron | Base: Recover HP (55%) and MP (15%) to all allies Max: Recover HP (69%) and MP (29%) to all allies | |
5 | Miracle of Baron | Base: Recover HP (60%) and MP (20%) to all allies Max: Recover HP (79%) and MP (39%) to all allies | |
3 | Kind Heart | Base: Heal (200 HP, 5x) over 3 turns and increase MAG (20%) for 3 turns to all allies Max: Heal (200 HP, 5.45x) over 3 turns and increase MAG (29%) for 3 turns to all allies | |
4 | Kind Heart | Base: Heal (300 HP, 7x) over 3 turns and increase MAG (30%) for 3 turns to all allies Max: Heal (300 HP, 7.7x) over 3 turns and increase MAG (44%) for 3 turns to all allies | |
5 | Kind Heart | Base: Heal (400 HP, 9x) over 3 turns and increase MAG (40%) for 3 turns to all allies Max: Heal (400 HP, 9.95x) over 3 turns and increase MAG (59%) for 3 turns to all allies | |
4 | Loving Heart | Base: Cure all status ailments and increase DEF (20%) to all allies Max: Cure all status ailments and increase DEF (34%) to all allies | |
5 | Loving Heart | Base: Cure all status ailments and increase DEF (30%) to all allies Max: Cure all status ailments and increase DEF (49%) to all allies | |
6 | Loving Heart | Base: Cure all status ailments and increase DEF (40%) to all allies Max: Cure all status ailments and increase DEF (64%) to all allies | |
4 | Pretty Battle Kiss | Base: Heal (1600HP, 3.4x), increase LB gauge fill rate (100%) for 3 turns and cure poison, silence and paralyze to one ally Max: Heal (1600HP, 4.1x), increase LB gauge fill rate (100%) for 3 turns and cure poison, silence and paralyze to one ally | |
5 | Miracle Battle Kiss | Base: Heal (1800HP, 3.6x), increase LB gauge fill rate (100%) for 3 turns and cure poison, silence and paralyze to one ally Max: Heal (1800HP, 4.55x), increase LB gauge fill rate (100%) for 3 turns and cure poison, silence and paralyze to one ally | |
5 | Armiger | Base: Physical damage (7.2x) to one enemy and increase ATK/DEF/MAG/SPR (40%) for 2 turns to all allies Max: Physical damage (10.05x) to one enemy and increase ATK/DEF/MAG/SPR (59%) for 2 turns to all allies | |
6 | Armiger | Base: Physical damage (8x) to one enemy and increase ATK/DEF/MAG/SPR (50%) for 2 turns to all allies Max: Physical damage (11.6x) to one enemy and increase ATK/DEF/MAG/SPR (74%) for 2 turns to all allies | |
4 | Celestial Healing | Base: Heal (800HP, 1.6x) and cure all status ailments to all allies Max: Heal (800HP, 2.3x) and cure all status ailments to all allies | |
5 | Celestial Healing | Base: Heal (1000HP, 1.8x) and cure all status ailments to all allies Max: Heal (1000HP, 2.75x) and cure all status ailments to all allies | |
6 | Celestial Healing | Base: Heal (1200HP, 2x), cure all status ailments and increase SPR (30%) to all allies Max: Heal (1200HP, 3.2x), cure all status ailments and increase SPR (30%) to all allies | |
5 | White Shroud | Base: Increase DEF/MAG (40%) for 3 turns to all allies Max: Increase DEF/MAG (59%) for 3 turns to all allies | |
6 | Silver Curtain | Base: Increase DEF/MAG (50%) for 3 turns and recover MP (30) to all allies Max: Increase DEF/MAG (74%) for 3 turns and recover MP (30) to all allies |
Debuff
Unit | Rarity | Name | Effect |
---|---|---|---|
1 | Speed Arrow | Base: Physical damage (1.4x) and paralyze (30%) to one enemy Max: Physical damage (1.5x) and paralyze (30%) to one enemy | |
2 | Flying Arrow | Base: Physical damage (1.6x) and paralyze (50%) to one enemy Max: Physical damage (1.8x) and paralyze (50%) to one enemy | |
2 | Anti-Protect | Base: Decrease DEF (10%) for 2 turns to one enemy Max: Decrease DEF (14%) for 2 turns to one enemy | |
3 | Anti-Protectga | Base: Decrease DEF (20%) for 3 turns to all enemies Max: Decrease DEF (29%) for 3 turns to all enemies | |
3 | Black Hole | Base: Dark magic damage (2x) and 1 random status effect (20%) to all enemies Max: Dark magic damage (2.45x) and 1 random status effect (29%) to all enemies | |
4 | Almagest | Base: Dark magic damage (2.2x) and 2 random status effect (30%) to all enemies Max: Dark magic damage (2.9x) and 2 random status effect (44%) to all enemies | |
5 | Grand Cross | Base: Dark magic damage (2.4x) and 3 random status effect (40%) to all enemies Max: Dark magic damage (3.35x) and 3 random status effect (59%) to all enemies | |
6 | Grand Cross | Base: Dark magic damage (2.7x) and 4 random status effect (50%) to all enemies Max: Dark magic damage (3.9x) and 4 random status effect (74%) to all enemies | |
3 | Migawari | Base: Physical damage (2x) and poison (20%) to all enemies Max: Physical damage (2.45x) and poison (29%) to all enemies | |
4 | Zan'ei | Base: Physical damage (2.2x) and poison (30%) to all enemies Max: Physical damage (2.9x) and poison (44%) to all enemies | |
5 | Mugen | Base: Physical damage (2.4x) and poison (40%) to all enemies Max: Physical damage (3.35x) and poison (59%) to all enemies | |
3 | Vengeance | Base: Magic damage (2.1x) and decrease all element resistance (10%) for 3 turns to all enemies Max: Magic damage (2.55x) and decrease all element resistance (10%) for 3 turns to all enemies | |
4 | Forsaken | Base: Magic damage (2.3x) and decrease all element resistance (15%) for 3 turns to all enemies Max: Magic damage (3x) and decrease all element resistance (15%) for 3 turns to all enemies | |
5 | Wings of Ruin | Base: Magic damage (2.5x) and decrease all element resistance (20%) for 3 turns to all enemies Max: Magic damage (3.45x) and decrease all element resistance (20%) for 3 turns to all enemies | |
4 | Smile | Base: Physical damage (2.3x) and decrease all elemental resistences (15%) for 3 turns to all enemies Max: Physical damage (3x) and decrease all elemental resistences (15%) for 3 turns to all enemies | |
5 | Smile | Base: Physical damage (2.5x) and decrease all elemental resistences (20%) for 3 turns to all enemies Max: Physical damage (3.45x) and decrease all elemental resistences (20%) for 3 turns to all enemies | |
4 | Reflex | Base: Physical damage (2.5x) and decrease DEF (15%) for 3 turns to one enemy Max: Physical damage (3.2x) and decrease DEF (29%) for 3 turns to one enemy | |
5 | Reflex | Base: Physical damage (2.7x) and decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) and decrease DEF (39%) for 3 turns to one enemy | |
5 | Army of One | Base: Physical damage (2.7x) and decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) and decrease DEF (39%) for 3 turns to one enemy | |
6 | Army of One | Base: Physical damage (2.9x) and decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (4.1x) and decrease DEF (54%) for 3 turns to one enemy | |
5 | Lightning Stab | Base: Lightning physical damage (2.5x) and silence (40%) to all enemies Max: Lightning physical damage (3.45x) and silence (59%) to all enemies | |
6 | Lightning Stab | Base: Lightning physical damage (2.7x) and silence (50%) to all enemies Max: Lightning physical damage (3.9x) and silence (74%) to all enemies | |
4 | Stasis Sword | Base: Physical damage (2.3x) and stop (40%) for 3 turns to all enemies Max: Physical damage (3x) and stop (54%) for 3 turns to all enemies | |
5 | Stasis Sword | Base: Physical damage (2.5x) and stop (50%) for 3 turns to all enemies Max: Physical damage (3.45x) and stop (69%) for 3 turns to all enemies | |
3 | Seal Evil | Base: Physical damage (1.9x) and petrify (80%) to one enemy Max: Physical damage (2.35x) and petrify (80%) to one enemy | |
4 | Seal Evil | Base: Physical damage (2.1x) and petrify (90%) to one enemy Max: Physical damage (2.8x) and petrify (90%) to one enemy | |
5 | Seal Evil | Base: Physical damage (2.3x) and petrify (95%) to one enemy Max: Physical damage (3.25x) and petrify (95%) to one enemy | |
3 | Eblan's Technique | Base: Physical damage (2.3x) and 1 random status effect (20%) to one enemy Max: Physical damage (2.75x) and 1 random status effect (29%) to one enemy | |
4 | Eblan's Technique | Base: Physical damage (2.5x) and 2 random status effect (30%) to one enemy Max: Physical damage (3.2x) and 2 random status effect (44%) to one enemy | |
5 | Eblan's Technique | Base: Physical damage (2.7x) and 3 random status effect (40%) to one enemy Max: Physical damage (3.65x) and 3 random status effect (59%) to one enemy | |
3 | Faithful Heart | Base: Fire magic damage (2.1x) and decrease SPR (20%) for 3 turns to all enemies Max: Fire magic damage (2.55x) and decrease SPR (29%) for 3 turns to all enemies | |
4 | Faithful Heart | Base: Fire magic damage (2.3x) and decrease SPR (30%) for 3 turns to all enemies Max: Fire magic damage (3x) and decrease SPR (44%) for 3 turns to all enemies | |
5 | Faithful Heart | Base: Fire magic damage (2.5x) and decrease SPR (40%) for 3 turns to all enemies Max: Fire magic damage (3.45x) and decrease SPR (59%) for 3 turns to all enemies | |
5 | Strong Heart | Base: Physical damage (2.7x) and decrease DEF (20%) for 3 turns to one enemy Max: Physical damage (3.65x) and decrease DEF (39%) for 3 turns to one enemy | |
6 | Strong Heart | Base: Physical damage (2.9x) and decrease DEF (30%) for 3 turns to one enemy Max: Physical damage (4.1x) and decrease DEF (54%) for 3 turns to one enemy | |
6 | Perfect Void | Base: Physical damage (2.7x) and blind (40%) to all enemies Max: Physical damage (3.9x) and blind (64%) to all enemies | |
4 | Frozen Axe | Base: Ice physical damage (2.3x) and decrease ATK/MAG (20%) for 3 turns to all enemies Max: Ice physical damage (3x) and decrease ATK/MAG (34%) for 3 turns to all enemies | |
5 | Blue Demon Flash | Base: Ice physical damage (2.5x) and decrease ATK/MAG (30%) for 3 turns to all enemies Max: Ice physical damage (3.45x) and decrease ATK/MAG (49%) for 3 turns to all enemies | |
4 | Fatal Flame | Base: Fire physical damage (2.3x) and decrease DEF/SPR (20%) for 3 turns to all enemies Max: Fire physical damage (3x) and decrease DEF/SPR (34%) for 3 turns to all enemies | |
5 | Ignite Heaven | Base: Fire physical damage (2.5x) and decrease DEF/SPR (30%) for 3 turns to all enemies Max: Fire physical damage (3.45x) and decrease DEF/SPR (49%) for 3 turns to all enemies | |
3 | Thunderstorm | Base: Wind physical damage (2.1x) and paralyze (20%) to all enemie Max: Wind physical damage (2.55x) and paralyze (29%) to all enemies | |
4 | Thunderstorm | Base: Wind physical damage (2.3x) and paralyze (30%) to all enemies Max: Wind physical damage (3x) and paralyze (44%) to all enemies | |
5 | Thunderstorm | Base: Wind physical damage (2.5x) and paralyze (40%) to all enemies Max: Wind physical damage (3.45x) and paralyze (59%) to all enemies | |
3 | Highwind | Base: Physical damage (2.1x) and decrease ATK (10%) for 3 turns to one enemy Max: Physical damage (2.55x) and decrease ATK (19%) for 3 turns to one enemy | |
4 | Highwind | Base: Physical damage (2.3x) and decrease ATK (20%) for 3 turns to one enemy Max: Physical damage (3x) and decrease ATK (34%) for 3 turns to one enemy | |
5 | Highwind | Base: Physical damage (2.5x) and decrease ATK (30%) for 3 turns to one enemy Max: Physical damage (3.45x) and decrease ATK (49%) for 3 turns to one enemy |
Other
Unit | Rarity | Name | Effect |
---|---|---|---|
1 | Purse Snatch | Base: Physical damage (1.3x) and steal gil (100%) from one enemy Max: Physical damage (1.4x) and steal gil (100%) from one enemy | |
2 | Toxic Gift | Base: Physical damage (1.5x), Poison (30%) and steal gil (100%) from one enemy Max: Physical damage (1.7x), Poison (30%) and steal gil (100%) from one enemy | |
2 | Treasure Snatch | Base: Physical damage (1.6x) and high chance to steal item from one enemy Max: Physical damage (1.8x) and high chance to steal item from one enemy | |
3 | Thief Supreme | Base: Physical damage (1.8x) and high chance to steal item from one enemy Max: Physical damage (2.25x) and high chance to steal item from one enemy | |
3 | Asura's Wish | Base: Increase summon gauge (1-4) Max: Increase summon gauge (1-4) and lower LB cost | |
4 | Leviathan Guard | Base: Increase summon gauge (3-6) Max: Increase summon gauge (3-6) and lower LB cost | |
5 | Leviathan Guard | Base: Increase summon gauge (5-8) Max: Increase summon gauge (5-8) and lower LB cost | |
3 | Life Shaver | Base: Dark physical damage (1.2x) with HP drain (100%) to all enemies Max: Dark physical damage (1.65x) with HP drain (100%) to all enemies | |
4 | Blood Weapon | Base: Dark physical damage (1.4x) with HP drain (100%) to all enemies Max: Dark physical damage (2.1x) with HP drain (100%) to all enemies | |
5 | Death Scythe | Base: Dark physical damage (1.6x) with HP drain (100%) to all enemies Max: Dark physical damage (2.55x) with HP drain (100%) to all enemies | |
2 | Battle Cry | Base: Increase attack (100% per use, 200% max) and damage taken (50%) to caster Max: Increase attack (120% per use, 220% max) and damage taken (70%) to caster | |
3 | Full Power | Base: Increase attack (120% per use, 240% max) and damage taken (50%) to caster Max: Increase attack (165% per use, 285% max) and damage taken (95%) to caster | |
3 | Armed Robbery | Base: Physical damage (2.2x) and high chance to steal item from one enemy Max: Physical damage (2.65x) and high chance to steal item from one enemy | |
4 | Eccentric Collector | Base: Physical damage (2.4x) and high chance to steal item from one enemy Max: Physical damage (3.1x) and high chance to steal item from one enemy | |
5 | Treasure Master | Base: Physical damage (2.6x) and high chance to steal item from one enemy Max: Physical damage (3.55x) and high chance to steal item from one enemy | |
4 | Princess's Prayer | Base: Increase summon gauge (4-7) Max: Increase summon gauge (4-7) and lower LB cost | |
5 | Guardian's Oath | Base: Increase summon gauge (5-8) Max: Increase summon gauge (5-8) and lower LB cost | |
4 | Nimble Stance | Base: Negate 2 damage taken for 1 turn to all allies Max: Negate 2 damage taken for 1 turn to all allies and lower LB cost | |
5 | Nimble Stance | Base: Negate 3 damage taken for 1 turn to all allies Max: Negate 3 damage taken for 1 turn to all allies and lower LB cost | |
4 | Night Sword | Base: Physical damage (2.2x) with HP drain (100%) Max: Physical damage (2.9x) with HP drain (100%) | |
5 | Night Sword | Base: Physical damage (2.4x) with HP drain (100%) Max: Physical damage (3.35x) with HP drain (100%) | |
5 | Gilgamesh Transform | Base: Increase ATK/DEF/MAG/SPR (40%) for 4 turns to caster Max: Increase ATK/DEF/MAG/SPR (59%) for 4 turns to caster | |
6 | Gilgamesh Transform | Base: Increase ATK/DEF/MAG/SPR (50%) for 5 turns to caster Max: Increase ATK/DEF/MAG/SPR (74%) for 5 turns to caster | |
4 | Death | Base: Instant KO (55%) to all enemies Max: Instant KO (69%) to all enemies | |
5 | Death | Base: Instant KO (70%) to all enemies Max: Instant KO (89%) to all enemies |
Damage
Unit | Rarity | Name | Effect |
---|---|---|---|
2 | Flame Sword | Base: Fire physical damage (1.8x) to one enemy Max: Fire physical damage (2x) to one enemy | |
3 | Crimson Slash | Base: Fire physical damage (2x) to one enemy Max: Fire physical damage (2.45x) to one enemy | |
4 | Blazing Storm | Base: Fire physical damage (2.2x) to all enemies Max: Fire physical damage (2.9x) to all enemies | |
5 | Shining Nova | Base: Fire physical damage (2.4x) to all enemies Max: Fire physical damage (3.35x) to all enemies | |
2 | Sword Flash | Base: Ice physical damage (1.8x) to one enemy Max: Ice physical damage (2x) to one enemy | |
3 | Retribution | Base: Ice physical damage (2x) to one enemy Max: Ice physical damage (2.45x) to one enemy | |
4 | Judgment | Base: Ice physical damage (2.2x) to all enemies Max: Ice physical damage (2.9x) to all enemies | |
5 | Azure Sky | Base: Ice physical damage (2.4x) to all enemies Max: Ice physical damage (3.35x) to all enemies | |
2 | Holy Ray | Base: Light magic damage (1.8x) to one enemy Max: Light magic damage (2x) to one enemy | |
3 | Arch Blast | Base: Light magic damage (2x) to one enemy Max: Light magic damage (2.45x) to one enemy | |
4 | Innocent Glow | Base: Light magic damage (2.2x) to all enemies Max: Light magic damage (2.9x) to all enemies | |
5 | Heaven's Judgment | Base: Light magic damage (2.4x) to all enemies Max: Light magic damage (3.35x) to all enemies | |
1 | Eviscerator | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy | |
2 | Moonlight Slash | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
1 | Darkness | Base: Dark magic damage (1.5x) to all enemies Max: Dark magic damage (1.6x) to all enemies | |
2 | Dark Wave | Base: Dark magic damage (1.7x) to all enemies Max: Dark magic damage (1.9x) to all enemies | |
1 | Pummel | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy | |
2 | Hundred Fists | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
1 | Big Shot | Base: Physical damage (1.6x) to one enemy Max: Physical damage (1.7x) to one enemy | |
2 | Lethal Shot | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
2 | Mega Blizzbeam | Base: Ice magic damage (1.8x) to one enemy Max: Ice magic damage (2x) to one enemy | |
3 | Giga Blizzbeam | Base: Ice magic damage (2x) to one enemy Max: Ice magic damage (2.45x) to one enemy | |
2 | Mega Firebeam | Base: Fire magic damage (1.8x) to one enemy Max: Fire magic damage (2x) to one enemy | |
3 | Giga Firebeam | Base: Fire magic damage (2x) to one enemy Max: Fire magic damage (2.45x) to one enemy | |
2 | Heavy Dispatch | Base: Physical damage (1.6x) to all enemies Max: Physical damage (1.8x) to all enemies | |
3 | Dwarven Resolve | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
2 | Cross Slash | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
3 | Super Cross Slash | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
2 | Liquid Steel | Base: Hybrid damage (1.8x) to one enemy Max: Hybrid damage (2x) to one enemy | |
3 | Water Spout | Base: Hybrid damage (2x) to one enemy Max: Hybrid damage (2.45x) to one enemy | |
3 | Magical Rampage | Base: Fire magic damage (1.8x) to all enemies Max: Fire magic damage (2.25x) to all enemies | |
4 | Flames of Ruin | Base: Fire magic damage (2x) to all enemies Max: Fire magic damage (2.7x) to all enemies | |
3 | Intercession | Base: Light physical damage (1.8x) to all enemies Max: Light physical damage (2.25x) to all enemies | |
4 | Evanescence | Base: Light physical damage (2x) to all enemies Max: Light physical damage (2.7x) to all enemies | |
3 | Phoenix Dance | Base: Fire physical damage (1.8x) to all enemies Max: Fire physical damage (2.25x) to all enemies | |
4 | Vacuum Wave | Base: Wind physical damage (2x) to all enemies Max: Wind physical damage (2.7x) to all enemies | |
3 | Wild Fang | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Takedown | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
3 | Whirling Lance | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Dragon Fang | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
5 | Dragon Fang | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Bravo Figaro | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | King of Machines | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
3 | Feral Strike | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Whip Kick | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
3 | Tiny Torrent | Base: Fire/lightning magic damage (1.8x) to all enemies Max: Fire/lightning magic damage (2.25x) to all enemies | |
4 | Ruin Impulse | Base: Ice/lightning magic damage (2x) to all enemies Max: Ice/lightning magic damage (2.7x) to all enemies | |
3 | Blade Dance | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
4 | Blade Fury | Base: Physical damage (2x) to all enemies Max: Physical damage (2.7x) to all enemies | |
3 | Nighthawk | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Bitter End | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
3 | Raining Swords | Base: Water hybrid damage (1.8x) to all enemies Max: Water hybrid damage (2.25x) to all enemies | |
4 | Bubble Shower | Base: Water hybrid damage (2x) to all enemies Max: Water hybrid damage (2.7x) to all enemies | |
3 | Arrow Shower | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
4 | Frost Shot | Base: Physical damage (2x) to all enemies Max: Physical damage (2.7x) to all enemies | |
3 | Thunder Slash | Base: Lightning hybrid damage (2x) to one enemy Max: Lightning hybrid damage (2.45x) to one enemy | |
4 | Heaven's Wrath | Base: Lightning hybrid damage (2.2x) to one enemy Max: Lightning hybrid damage (2.9x) to one enemy | |
3 | Chaotic Impact | Base: Dark physical damage (2.1x) to all enemies Max: Dark physical damage (2.55x) to all enemies | |
4 | Eternal Recurrence | Base: Dark physical damage (2.3x) to all enemies Max: Dark physical damage (3x) to all enemies | |
5 | Vagrant Soul | Base: Dark physical damage (2.5x) to all enemies Max: Dark physical damage (3.45x) to all enemies | |
3 | Flare Star | Base: Magic damage (2.1x) to all enemies Max: Magic damage (2.55x) to all enemies | |
4 | Reaper's Dirge | Base: Magic damage (2.3x) to all enemies Max: Magic damage (3x) to all enemies | |
5 | Neutron Ring | Base: Magic damage (2.5x) to all enemies Max: Magic damage (3.45x) to all enemies | |
3 | Wave Cannon | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Particle Beam | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Perfect Void | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Riot Blade | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Magic Flash | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Apocalyptic Blade | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Laser Blaster | Base: Magic damage (2x) to one enemy Max: Magic damage (2.45x) to one enemy | |
4 | Magic Cannon | Base: Magic damage (2.2x) to one enemy Max: Magic damage (2.9x) to one enemy | |
3 | Pursuing Winds | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Drogan's Blade | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5 | Brave Blade | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
6 | Brave Blade | Base: Physical damage (3.1x) to one enemy Max: Physical damage (4.3x) to one enemy | |
3 | Counter Beacon | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Wild Rose | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5 | Sword of Rebellion | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Meo Twister | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Solution 9 | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Grand Lethal | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Red Spiral | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | White Whorl | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Pyroclasm | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Bullet Rain | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Infinity | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Exterminate | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
6 | Exterminate | Base: Physical damage (2.7x) to all enemies Max: Physical damage (3.9x) to all enemies | |
2 | Shadow Blast | Base: Dark magic damage (1.7x) to one enemy Max: Dark magic damage (1.7x) to one enemy | |
3 | Dark Storm | Base: Dark magic damage (1.8x) to one enemy Max: Dark magic damage (1.8x) to one enemy | |
2 | Rapid Fire | Base: Physical damage (1.6x) to all enemies Max: Physical damage (1.8x) to all enemies | |
3 | Desperado | Base: Physical damage (1.8x) to all enemies Max: Physical damage (2.25x) to all enemies | |
2 | Hard Thrust | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
3 | Bellow | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
2 | Air Raid | Base: Physical damage (1.8x) to one enemy Max: Physical damage (2x) to one enemy | |
3 | Dangerous Whip | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
3 | Spike Cutter | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Fierce Attack | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
3 | Onyx Dragon | Base: Dark magic damage (2.1x) to all enemies Max: Dark magic damage (2.55x) to all enemies | |
4 | Twin Moons | Base: Dark magic damage (2.3x) to all enemies Max: Dark magic damage (3x) to all enemies | |
5 | Dark of the Moon | Base: Dark magic damage (2.5x) to all enemies Max: Dark magic damage (3.45x) to all enemies | |
3 | Royal Seal | Base: Physical damage (2x) to one enemy Max: Physical damage (2.45x) to one enemy | |
4 | Daybreak Slash | Base: Physical damage (2.2x) to one enemy Max: Physical damage (2.9x) to one enemy | |
5 | Daybreak Slash | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Rain of Fists | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Heroic Assault | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5 | Devastating Combo | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Pure Shot | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Goddess's Volley | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5 | Infallible Shot | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Shock | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Giga Shock | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Ground Shock | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Spinning Edge | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Spinning Saber | Base: Physical damage (2.75x) to one enemy Max: Physical damage (3.2x) to one enemy | |
5 | Invincible Blade | Base: Physical damage (2.7x) to one enemy Max: Physical damage (3.65x) to one enemy | |
3 | Blade of Winds | Base: Wind hybrid damage (2.3x) to one enemy Max: Wind hybrid damage (2.75x) to one enemy | |
4 | Blade of Tempests | Base: Wind hybrid damage (2.5x) to one enemy Max: Wind hybrid damage (3.2x) to one enemy | |
5 | Rend the Heavens | Base: Wind hybrid damage (2.7x) to one enemy Max: Wind hybrid damage (3.65x) to one enemy | |
4 | Skysplitter | Base: Physical damage (2.6x) to one enemy Max: Physical damage (3.3x) to one enemy | |
5 | Phantom Blade | Base: Physical damage (2.8x) to one enemy Max: Physical damage (3.75x) to one enemy | |
6 | Phantom Blade | Base: Physical damage (3.1x) to one enemy Max: Physical damage (4.3x) to one enemy | |
3 | Katon Ichi: Assail | Base: Fire physical damage (2.3x) to one enemy Max: Fire physical damage (2.75x) to one enemy | |
4 | Katon Ni: Rage | Base: Fire physical damage (2.5x) to one enemy Max: Fire physical damage (3.2x) to one enemy | |
5 | Katon San: Wrath | Base: Fire physical damage (2.7x) to one enemy Max: Fire physical damage (3.65x) to one enemy | |
4 | Shining Blade | Base: Light physical damage (2.4x) to all enemies Max: Light physical damage (3.1x) to all enemies | |
5 | Crystal Saber | Base: Light physical damage (2.6x) to all enemies Max: Light physical damage (3.55x) to all enemies | |
3 | Secret of Mysidia | Base: Magic damage (2.1x) to all enemies Max: Magic damage (2.55x) to all enemies | |
4 | Sage's Arcanum | Base: Magic damage (2.3x) to all enemies Max: Magic damage (3x) to all enemies | |
5 | Forbidden Lore | Base: Magic damage (2.5x) to all enemies Max: Magic damage (3.45x) to all enemies | |
3 | No Mercy | Base: Physical Damage (2.3x) to one enemy Max: Physical Damage (2.75x) to one enemy | |
4 | Holy Strike | Base: Physical Damage (2.5x) to one enemy Max: Physical Damage (3.2x) to one enemy | |
5 | Countdown | Base: Physical Damage (2.7x) to one enemy Max: Physical Damage (3.65x) to one enemy | |
3 | Hands Off! | Base: Physical damage (2.3x) to one enemy Max: Physical damage (2.75x) to one enemy | |
4 | Elegant Swing | Base: Physical damage (2.5x) to one enemy Max: Physical damage (3.2x) to one enemy | |
3 | Dragon Breath | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Cherry Blossom | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Dragon's Crest | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
3 | Mecha Chocobo Assault | Base: Physical damage (2x) to all enemies Max: Physical damage (2.45x) to all enemies | |
4 | Mecha Friends | Base: Physical damage (2.2x) to all enemies Max: Physical damage (2.9x) to all enemies | |
5 | Mechanical Parade | Base: Physical damage (2.4x) to all enemies Max: Physical damage (3.35x) to all enemies | |
3 | Landshaker | Base: Earth physical damage (2.1x) to all enemies Max: Earth physical damage (2.55x) to all enemies | |
4 | Earth Crusher | Base: Earth physical damage (2.3x) to all enemies Max: Earth physical damage (3x) to all enemies | |
5 | Ground Fall | Base: Earth physical damage (2.5x) to all enemies Max: Earth physical damage (3.45x) to all enemies | |
5 | Shadowbringer | Base: Dark physical damage (2.5x) with HP sacrifice (20%) to all enemies Max: Dark physical damage (3.45x) with HP sacrifice (20%) to all enemies | |
6 | Shadowbringer | Base: Dark physical damage (2.7x) with HP sacrifice (20%) to all enemies Max: Dark physical damage (3.9x) with HP sacrifice (20%) to all enemies | |
5 | Shining Nova | Base: Fire physical damage (2.4x) to all enemies Max: Fire physical damage (3.35x) to all enemies | |
6 | Shining Nova | Base: Fire physical damage (2.7x) to all enemies Max: Fire physical damage (3.9x) to all enemies | |
5 | Azure Sky | Base: Ice physical damage (2.4x) to all enemies Max: Ice physical damage (3.35x) to all enemies | |
6 | Azure Sky | Base: Ice physical damage (2.7x) to all enemies Max: Ice physical damage (3.9x) to all enemies | |
4 | Innocent Glow | Base: Light magic damage (2.2x) to all enemies Max: Light magic damage (2.9x) to all enemies | |
5 | Heaven's Judgment | Base: Light magic damage (2.4x) to all enemies Max: Light magic damage (3.35x) to all enemies | |
6 | Heaven's Judgment | Base: Light magic damage (2.7x) to all enemies Max: Light magic damage (3.9x) to all enemies | |
3 | Mecha Chocobo Assault | Base: Physical damage (2x) to all enemies Max: Physical damage (2.45x) to all enemies | |
4 | Mecha Friends | Base: Physical damage (2.2x) to all enemies Max: Physical damage (2.9x) to all enemies | |
5 | Mechanical Parade | Base: Physical damage (2.4x) to all enemies Max: Physical damage (3.35x) to all enemies | |
5 | Scarlet Reaper | Base: Dark physical damage (2.5x) to all enemies Max: Dark physical damage (3.45x) to all enemies | |
6 | Soul Eclipse | Base: Dark physical damage (2.7x) to all enemies Max: Dark physical damage (3.9x) to all enemies | |
5 | Endless | Base: Light magic damage (2.5x) to all enemies Max: Light magic damage (3.45x) to all enemies | |
3 | Aqua Wave | Base: Water magic damage (2.1x) to all enemies Max: Water magic damage (2.55x) to all enemies | |
4 | Marine Wave | Base: Water magic damage (2.3x) to all enemies Max: Water magic damage (3x) to all enemies | |
5 | Ancient Flood | Base: Water magic damage (2.5x) to all enemies Max: Water magic damage (3.45x) to all enemies | |
4 | Sovereign Fist | Base: Physical damage (2.5x) with ignore DEF (50%) to one enemy Max: Physical damage (3.2x) with ignore DEF (50%) to one enemy | |
5 | Sovereign Fist | Base: Physical damage (2.7x) with ignore DEF (50%) to one enemy Max: Physical damage (3.65x) with ignore DEF (50%) to one enemy | |
6 | Sovereign Fist | Base: Physical damage (2.9x) with ignore DEF (50%) to one enemy Max: Physical damage (4.1x) with ignore DEF (50%) to one enemy | |
3 | Desperado | Base: Physical damage (2.1x) to all enemies Max: Physical damage (2.55x) to all enemies | |
4 | Desperado | Base: Physical damage (2.3x) to all enemies Max: Physical damage (3x) to all enemies | |
5 | Desperado | Base: Physical damage (2.5x) to all enemies Max: Physical damage (3.45x) to all enemies | |
4 | Last Resort | Base: Magic damage (2.5x) with ignore SPR (50%) to all enemies Max: Magic damage (3.2x) with ignore SPR (50%) to all enemies | |
5 | Last Resort | Base: Magic damage (2.7x) with ignore SPR (50%) to all enemies Max: Magic damage (3.65x) with ignore SPR (50%) to all enemies | |
4 | Tidal Slash | Base: Water physical damage (2.3x) to all enemies Max: Water physical damage (3x) to all enemies | |
5 | Tidal Slash | Base: Water physical damage (2.5x) to all enemies Max: Water physical damage (3.45x) to all enemies | |
6 | Tidal Slash | Base: Water physical damage (2.7x) to all enemies Max: Water physical damage (3.9x) to all enemies |