Final Fantasy Brave Exvius Wiki
(Added a note for any players that may be unaware of this exp tactic, as it really makes a difference in how quickly you can get a unit lvled up)
(→‎Unit: Fixing dated entry for more streamlined power leveling info.)
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:**[[Wicked Peaks|Wicked Peaks - Alluring Winds]]
 
:**[[Wicked Peaks|Wicked Peaks - Alluring Winds]]
 
:***506 exp for 11 energy (46 exp/energy)
 
:***506 exp for 11 energy (46 exp/energy)
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:* Exploration
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:** [[Timber Tracks - Exploration]]
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:*** 356 exp for 8 energy (44.5 exp/energy)
   
 
:* Exploration
 
:* Exploration
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=== Unit ===
 
=== Unit ===
:* '''Note:''' Keep in mind that unit exp is shared across all units that are brought along (excluding a friend unit if you bring one). If you want to lvl up a new unit quickly, you can power lvl the unit much faster if you limit your party to three (your two strongest units and the one you plan to lvl up) plus your friend unit. You can split this anyway you'd like however; you can bring just one strong unit and two that you want to power lvl, plus a strong friend unit, or all three can be units you want to power lvl if you have a friend unit that can solo the entire exploration. Any K.O.'d units at the end of the mission are still awarded the full exp.
+
:* '''Note:''' Keep in mind that unit exp is shared across all units that are brought along (excluding a friend unit if you bring one). If you want to lvl up a new unit quickly, you can power lvl the unit much faster if you limit your party to one (the one you plan to lvl up) plus your friend unit. Any K.O.'d units at the end of the mission are still awarded the full exp.
 
:* Exploration
 
:* Exploration
 
:** [[Fulan Pass/Exploration]]
 
:** [[Fulan Pass/Exploration]]

Revision as of 09:25, 9 January 2017

Experience

See also: Dungeon Experience Chart

Rank

Unit

Esper

Trust / Friendship Point / Gil

Any battle with lowest possible energy (not counting Colosseum) will do. Earth Shrine dungeons are both 1 energy, thus maximizing the gain per energy ratio.

  • Allies you bring with you will give Friendship Points (FP). Friends give 10 points, meaning a Friendship Point Summon (costs 200 FP) can be obtained with 20 energy. Non-friends give half that amount, meaning 40 energy per summon
  • During special events, friends give 50 points and non-friends 25 points, making the cost per summon 4 energy and 8 energy, respectively
  • You can level units from FP summoning to obtain good amounts of gil by selling the unit at maximum level. Farming summons this way can be very helpful from early levels, allowing you to have large amounts of gil and diverse units for combat
  • Each clear has a 10% chance to give 0.1% advancement for the Trust Master Reward. This gives a 0.01% average TMR per energy per unit, or 0.05% average TMR per energy for a full party.

Materials

For materials acquired from exploration harvest nodes, you can check the spreadsheets below (please know that these sheets are not 100% correct, as they need more runs added, so if you can send your run info to make a more precise information - The higher run number on the map means a more reliable source for that material)

For megacrysts of any color, water shrine seems to be dropping a ton of them. Water shrine and wind shrine drop megacrysts of all colors.

Reddit generated Spreadsheet 1. To help add data to this spreadsheet, check this link.
Reddit generated Spreadsheet 2. To help add data to this spreadsheet, check this link.

Demon Tail

Dragon Scale

Earth's Core

Elemental Tear

Esper's Tear

Farplane Soul

Fire Megacryst

  • Harvesting at Zadehl Westersand - Exploration gives the most fire megacryst per energy and time
  • Harvesting at Dwarves' Forge - Exploration gives the most experience while giving fire megacryst

God's Reliquary

Heaven's Ash

Ice Megacryst

Information are taken from this spreadsheet and may change once more information is collected

Litrock

Mystic Ore

Raptor Feather

Sacred Crystal

  • Dropped at Chamber of Awakening - INT (other variants of Chamber of Awakening drop at lower drop per energy ratio)
  • Occasional Trust Bonus (use units with high trust and rarity to maximize drop per energy ratio)